SHADOWS OF MALICE IS BACK IN PRINT!
In response to significant demand, we at Devious Weasel Games have re-printed Shadows of Malice! The reprint is currently available for order via this website and is expected to reach the U.S. warehouse in late August 2019! The reprint is the same game as the original with an updated rule book (don’t worry if you have the original game, you can download the updated rule book for free using the link below).

Why should you consider purchasing directly from Devious Weasel Games instead of some cheaper internet vendor? Here’s the scoop:

  • We don’t KickStart; we privately fund all our products. The game will be printed and delivered to the market. Your payment helps us pay off the debt we took on to fund the reprint. That would really help us out!

  • Your copy will be sent out directly from the publisher via priority mail. For U.S. orders, shipping will be free. For orders outside the U.S., your S&H costs will be reduced by $15. (We wish we could help more, but we don’t have the volume to qualify for USPS discounts.)

  • You’ll sleep better at night knowing that you’ve personally helped out a small publisher. And we will sleep better at night knowing that somebody cares about us!

NEW Rule Book

NEW Rule Book

Adds Questing

Adds Questing

PnP Expansion

PnP Expansion

We’re extremely appreciative of the wonderful uptake Shadows of Malice has enjoyed and encourage anyone interested in details and feedback from actual players to visit the Shadows of Malice page on boardgamegeek page and read the comments and reviews.

If you are interested in learning more about Shadows of Malice, please take a few moments to check out the game's:

Backstory Game Synopsis

Shadows of Malice is an imagination-driven, overland adventure in the spirit of the early role-playing games without a game master. Players control avatars, heroic champions imbued with the power of Light and a unique mastery over Light.  Each turn, the players move through the Realm, confronting their fate, battling creatures with deadly abilities, and engaging the services of cities and mystics in order to gather the potions, treasure and soulshards they will need to defeat the stronghold Guardians, now mindless and aggressive defenders of their Wells.  The Light or Dark nature of each Well is revealed only when its Guardian is defeated.  Meanwhile, Xulthûl’s Shadows are thickening in the Shadow Realm… preparing their own malice…